Crysis
Information about Crysis
- For the video game, see Crysis.
CRYSIS is an acronym for CRYogenic Stockholm Ion Source. CRYSIS is an ion source of EBIS type, and is located in Stockholm, Sweden.
The CRYSIS ion source is an electron beam that is compressed and confined by the magnetic field of the solenoid. CRYSIS uses a superconducting solenoid to produce the magnetic field necessary to achieve high electron beam densities. The cryostat is cooled to -269°C by liquid helium and provides the high-quality vacuum necessary to prevent the highly charged ions from recombining.
CRYSIS can produce highly intense electron beams with high current densities. By colliding with the atoms, the electron beam ionises the injected gas. When the desired charge state is reached, the ion beam goes through the beam line system to the storage ring or to another experiment.
This type of ion source is designed for the production of ions with very high charge states.
References
| Developer(s) | Crytek |
|---|---|
| Publisher(s) | Electronic Arts |
| Engine | CryENGINE2 |
| Release date(s) | |
| Genre(s) | First-person shooter (optional: Third-person shooter in vehicles) |
| Mode(s) | Singleplayer, Multiplayer |
| Rating(s) | ESRB: RP PEGI: 16+ OFLC: MA15+ |
| Platform(s) | Microsoft Windows |
| Media | DVD |
| System requirements | Windows XP or Windows Vista, 2.8 GHz or faster (XP) or 3.2 GHz or faster (Vista) Processor, 1.0 GB RAM (XP) or 1.5 GB RAM (Vista), 256MB Card, 12GB Free Hard Drive space, DirectX 9.0c compatible Sound Card[2][3] |
| Input | Keyboard, Mouse |
- For the particle accelerator, see CRYSIS.
Crysis is an upcoming science fiction first-person shooter computer game, that is being developed by Crytek, and published by Electronic Arts.[4] It will be released on November 15, 2007 in Australia, and the next day in Europe and North America.[5]<ref name="Release date" />
Crysis is based in a fictional future, where an alien race has invaded Earth.[6] The single player campaign has the player assume the role of Jake Dunn. Dunn is a United States Delta Force operative, who is armed with various futuristic weapons and equipment, most notably a "Nano Muscle Suit", which is an artificial and technologically advanced exoskeleton, inspired by the United States' Future Warrior 2020 program, according to Bernd Diemer, one of Crytek's senior game designers.[7] In Crysis, the player fights both North Korean and extraterrestrial enemies, in four different locations: a tropical island jungle; an American aircraft carrier; inside an "Ice Sphere", which will consist of the same jungle, but frozen; and the alien ship itself, some parts of which will be zero-gravity.[8] Crysis will utilize Microsoft's new API, Direct3D 10 (DirectX 10) for graphics rendering, and will include the same editor that was used by Crytek to create the game.[9]
Gameplay
As with Far Cry, Crysis will be an open-ended game, with many ways to meet objectives.[10] An addition to the previous Far Cry formula is that any weapon may be modified with devices such as suppressors, telescopic sights, and targeting lasers.[11]The protagonist, Jake Dunn, is also capable of being modified, as he wears a military prototype "Nano Muscle Suit." The suit is capable of four modes: armor, strength, speed, and cloak.[12] These modes allow him to absorb and heal damage, lift and throw heavy items and enemies, reload and run faster, and become partially invisible and reduce noise output, respectively.[13] Due to the ability of constantly regenerating health in armor mode, the game will be completely devoid of first aid kits.[14] All of these actions, however, use rechargeable energy reserves that power the suit; energy is recharged most quickly while in armor mode. The suit can be modified in-game to meet the playing style of the player.<ref name="Nanosuit" />
The artificial intelligence (AI) in Crysis also aims to be realistic and believable. Enemy soldiers constantly employ tactical maneuvers, work as squads, hide and ambush amongst the scenery, and adapt to changing environments and conditions. AI soldiers will also respond to sound and subtle movements triggered by the player's movement.[15] While not engaged in combat, the AI soldiers will also exhibit typical and lifelike behavior, such as smoking, yawning, talking, urinating, waxing cars, patrolling, saluting superior officers, etc.[16]
Story
Set in 2019, Crysis' plot follows Jake Dunn, a United States Delta Force operative, whose codename is "Nomad".[17] As Crysis begins, an American team of archaeologists is taken captive by the North Korean Army, just as they were making an important discovery in the South China Sea.<ref name="Crysis features" /> The United States responds by deploying a team of Delta Force operatives, supported by the USS Ashcroft. Jake Dunn, one of the Delta Force operatives sent by the American government, takes part in the fighting between the United States, and the then superpower North Korea. Soon, though, it becomes apparent that the presumed asteroid on the island is actually an alien vessel.<ref name="The Crysis Story" /> During this phase of the game, the setting will mainly be a tropical environment, similar to that in Far Cry, Crytek's previous game.<ref name="Crysis features" />The meteor opens up, revealing a two-kilometer high alien ship, which begins to xenoform the area around the island, by creating an ice sphere; this affects weather patterns around the planet. Alien machines begin exiting the ship, attacking both the Americans and North Koreans, who decide to join forces to combat the new threat.<ref name="The Crysis Story" /> Jake Dunn wanders into the alien ship,—thinking it to be a mine shaft—and begins to explore the weightless environment, retrieving valuable information about the alien invaders, who periodically attack him.[18] The recoil of weapons combined with the zero-gravity environment propels players back, while shell casings from weapons float nearby.[19][20]
Multiplayer
Up to 32 players will be supported in each multiplayer match in Crysis. There will be two different modes—each with six available maps: Instant Action, a deathmatch type mode; and Power Struggle, which will be played by two opposing teams, each trying to destroy the other's headquarters.[21]<ref name="Crysis multiplayer" />Power Struggle will feature the American Delta Force soldiers fighting the North Korean Army; both sides, however, will have nanosuits.[22] All players will begin armed with only a pistol and a basic nanosuit, called the "prototype" suit.[23]<ref name="Crysis multiplayer" /> In order to purchase weapons, vehicles, and the "production" nanosuit,—which has better armor, strength, and some cloaking capabilities—the player must complete objectives, or frag enemies. The aim of Power Struggle is to destroy the enemy headquarters, a task which is best done using either alien technology—gained by capturing alien crash sites, and taking the alien "core" back to one's base—or nuclear weapons. Without these technologies, it would be difficult to win, due to multiple automated turrets guarding headquarters; it has not been confirmed if the turrets are destructible.<ref name="Crysis multiplayer" /> All vehicles in the game are available in Power Struggle, though they must be unlocked by capturing a zone that specializes in manufacturing a certain vehicle—for example, capturing a zone with a port would allow the building of water-based vehicles for the team in possession of the zone. However, vehicles may be stolen, by picking their locks, even if their team has not captured the zone producing that type of vehicle.<ref name="Power Struggle summary" /> Depending on the settings determined by the host, a game of Power Struggle could potentially take up to ten hours, which would cover multiple day/night cycles, if playing on a DirectX 10 server. Again, the duration of day/night cycles depends on the host's settings.<ref name="Crysis multiplayer" />
Capture The Flag, originally planned to be included in the game, is no longer part of the game mode line up, due to its similarity to Power Struggle.<ref name="Crysis multiplayer" /> Even so, Jack Mamais, a Crytek employee, stated that Crytek hopes that this mode be developed by the modding community.<ref name> Crytek CEO Cevat Yerli also said that Team Action would not be included as a multiplayer mode, because players would gravitate towards either Instant Action, or Power Struggle.[24]
Development
| Minimum | Recommended | |
|---|---|---|
| Microsoft Windows | ||
| Operating System | Windows XP or Windows Vista | |
| CPU | 2.8 GHz or faster for XP, 3.2 GHz or faster for Vista | Intel Core 2 Duo @ 2.2GHz, or AMD Athlon 64 X2 4400+ |
| Memory | 1 GB RAM for XP, 1.5 GB RAM for Vista | 2 GB RAM |
| Hard Drive Space | 12 GB of free space | |
| Graphics Hardware | 256 MB video memory, NVIDIA GeForce 6800 GT/ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater | NVIDIA GeForce 8800 GTS 640 MB, or similar |
| Sound Hardware | DirectX 9.0c compliant card | |
Game engine
Sandbox editor
Demo
On August 27, 2007, Crytek announced a single-player demo would be released on September 25, however, the date was pushed back to October 26.[28] The demo will feature the entire first level, Contact, as well as the sand box editor.[29][30]Beta
The Crysis Beta was announced by GameSpy for FilePlanet, on August 25. A press release gave the following statements concerning the beta: "GameSpy will also be hosting a beta test program for Crysis, giving Crytek the ability to test Crysis with gaming enthusiasts. To be available at FilePlanet, this beta program will allow Crytek to fine-tune Crysis, and receive feedback on gameplay, while detecting any early problems within the game. The beta test program will provide invaluable feedback and generate buzz for the game leading up to its November release."[31]There were four different "batches" of the beta that were released between September 10 and September 20, 2007.[32] The beta was limited to FilePlanet subscribers; however, inCrysis—a Crysis community website—formed an agreement with IGN—who run FilePlanet—to be given a limited amount of beta keys. The keys available from inCrysis were free of charge, and there is no fee for joining the fansite; to receive a FilePlanet key, paid subscription was necessary.[33] inCrysis reportedly received over 35,000 requests to join the beta, but they gave far fewer keys.[34] On October 1st, Fileplanet opened up the beta to non-paying members. However, on the 3rd, it was closed once again.
Special Edition
The three disc special edition of Crysis will contain the following:[35]- Crysis game
- "Steelbook box" casing
- "Making of Crysis" featurette
- An exclusive vehicle
- "Meet the Developers" vignettes with Crytek's lead designers
- Initial Crysis concept video
- Additional "key trailers"
- Show reel of concept and production artwork
- 32 page concept art book
- Official soundtrack by composer Inon Zur
See also
References
1. ^
2. ^ [1]
3. ^ [2]
4. ^ Developer, publisher, and release date. GameSpot. Retrieved on 2007-09-21.
5. ^ Release date for Australia. AusGamers.com (2007-08-03). Retrieved on 2007-09-21.
6. ^ Crysis features. Electronic Arts. Retrieved on 2007-09-21.
7. ^ Logan Booker (2007-09). Inside Crysis. Atomicpc. Retrieved on 2007-09-24.
8. ^ Locations and Environments. CrysisEU (2007-03-18). Retrieved on 2007-09-24.
9. ^ . inCrysis. Retrieved on 2007-09-25.
10. ^ GameSpot interview with Cevat Yerli. GameSpot (2007-07-26). Retrieved on 2007-09-21.
11. ^ . inCrysis. Retrieved on 2007-09-21.
12. ^ . inCrysis. Retrieved on 2007-09-21.
13. ^ . inCrysis. Retrieved on 2007-09-21.
14. ^ GameSpot hands-on multiplayer preview. GameSpot (2006-08-25). Retrieved on 2007-09-21.
15. ^ Crysis preview. Gaming Target (2006-12-13). Retrieved on 2007-09-21.
16. ^ Crysis most innovative game of 2007. MMOABC (2007-09-21). Retrieved on 2007-09-21.
17. ^ . inCrysis. Retrieved on 2007-09-22.
18. ^ IGN preview: Core level. IGN (2007-09-22). Retrieved on 2007-09-22.
19. ^ Crysis screenshots (2007-07-11). Retrieved on 2007-09-22.
20. ^ Crysis blog (2007-09-22). Retrieved on 2007-09-22.
21. ^ Multiplayer update. inCrysis (2007-09-13). Retrieved on 2007-09-23.
22. ^ . inCrysis. Retrieved on 2007-09-23.
23. ^ Power Struggle summary. Joystiq (2007-08-22). Retrieved on 2007-09-23.
24. ^
25. ^ Crysis system requirements. inCrysis. Retrieved on 2007-10-09.
26. ^ Technical details. GameSpot (2007-09-22). Retrieved on 2007-09-22.
27. ^ Jason Ocampo (2007-10-05). GameSpot hands-on preview. GameSpot. Retrieved on 2007-10-08.
28. ^ [ [3] Crysis demo release date pushed back]. inCrysis (2007-09-21). Retrieved on September 21.
29. ^ Crysis demo coming September 25, to include "huge surprise". GamerNode. Retrieved on August 27, 2007.
30. ^ Crysis demo will include editor. inCrysis (2007-09-21). Retrieved on September 21.
31. ^
32. ^ FilePlanet's beta schedule. FilePlanet. Retrieved on 2007-09-23.
33. ^ inCrysis beta. FileFront (2007-09-17). Retrieved on 2007-09-23.
34. ^ inCrysis beta announcement. inCrysis. Retrieved on 2007-09-23.
35. ^
2. ^ [1]
3. ^ [2]
4. ^ Developer, publisher, and release date. GameSpot. Retrieved on 2007-09-21.
5. ^ Release date for Australia. AusGamers.com (2007-08-03). Retrieved on 2007-09-21.
6. ^ Crysis features. Electronic Arts. Retrieved on 2007-09-21.
7. ^ Logan Booker (2007-09). Inside Crysis. Atomicpc. Retrieved on 2007-09-24.
8. ^ Locations and Environments. CrysisEU (2007-03-18). Retrieved on 2007-09-24.
9. ^ . inCrysis. Retrieved on 2007-09-25.
10. ^ GameSpot interview with Cevat Yerli. GameSpot (2007-07-26). Retrieved on 2007-09-21.
11. ^ . inCrysis. Retrieved on 2007-09-21.
12. ^ . inCrysis. Retrieved on 2007-09-21.
13. ^ . inCrysis. Retrieved on 2007-09-21.
14. ^ GameSpot hands-on multiplayer preview. GameSpot (2006-08-25). Retrieved on 2007-09-21.
15. ^ Crysis preview. Gaming Target (2006-12-13). Retrieved on 2007-09-21.
16. ^ Crysis most innovative game of 2007. MMOABC (2007-09-21). Retrieved on 2007-09-21.
17. ^ . inCrysis. Retrieved on 2007-09-22.
18. ^ IGN preview: Core level. IGN (2007-09-22). Retrieved on 2007-09-22.
19. ^ Crysis screenshots (2007-07-11). Retrieved on 2007-09-22.
20. ^ Crysis blog (2007-09-22). Retrieved on 2007-09-22.
21. ^ Multiplayer update. inCrysis (2007-09-13). Retrieved on 2007-09-23.
22. ^ . inCrysis. Retrieved on 2007-09-23.
23. ^ Power Struggle summary. Joystiq (2007-08-22). Retrieved on 2007-09-23.
24. ^
25. ^ Crysis system requirements. inCrysis. Retrieved on 2007-10-09.
26. ^ Technical details. GameSpot (2007-09-22). Retrieved on 2007-09-22.
27. ^ Jason Ocampo (2007-10-05). GameSpot hands-on preview. GameSpot. Retrieved on 2007-10-08.
28. ^ [ [3] Crysis demo release date pushed back]. inCrysis (2007-09-21). Retrieved on September 21.
29. ^ Crysis demo coming September 25, to include "huge surprise". GamerNode. Retrieved on August 27, 2007.
30. ^ Crysis demo will include editor. inCrysis (2007-09-21). Retrieved on September 21.
31. ^
32. ^ FilePlanet's beta schedule. FilePlanet. Retrieved on 2007-09-23.
33. ^ inCrysis beta. FileFront (2007-09-17). Retrieved on 2007-09-23.
34. ^ inCrysis beta announcement. inCrysis. Retrieved on 2007-09-23.
35. ^
External links
- Crysis: Developer website
- Crysis: EA Games official Crysis website
- Crysis: EA UK website
- Crysis: Games For Windows
|
Far Cry • Crysis CryENGINE • CryENGINE2 |
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Crytek
GmbH
Founded 1999
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Key people Cevat, Avni and Faruk Yerli
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Products CryENGINE
CryENGINE2
Crysis
Far Cry
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GmbH
Founded 1999
Headquarters Frankfurt, Germany
Key people Cevat, Avni and Faruk Yerli
Industry Computer and video game industry
Products CryENGINE
CryENGINE2
Crysis
Far Cry
Employees 200
Website Crytek
Crytek
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CryENGINE2
Developer: Crytek
Genre: Game engine
Website: [1]
CryENGINE2 is a game engine.
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CryENGINE2
Developer: Crytek
Genre: Game engine
Website: [1]
CryENGINE2 is a game engine.
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